Hello! Just curious about the roadmap for app/extension integration BETAs on PC now that you have them on Macs?
1Password Version: Not ProvidedExtension Version: Not ProvidedOS Version: Not ProvidedSync Type: Not Provided
Hi @pilotboy172! That's a good question. We're still ironing out some kinks on the macOS side of things, and I'd expect us to begin working on Windows once we've got those resolved. As far as a timeline goes, I wouldn't be able to provide even an accurate estimate since it's hard to tell how long the remaining issues will take along with what else we'll come across while we're still testing. Be patient with us, and keep checking back!
Yep can't wait till this is available on Windows
We all can't wait!
Hopefully this will happen soon enough.
I want this, too! 🙂
I have no ETA or dates to share but I will say that this feature is at the forefronts of our minds. I'd hope you'll be able to test this in a beta before the end of (North American) summer, but summer is disappearing fast! So it may be the fall before you are able to play. Either way, we're working on it and hope to be able to share more soon.
Thank you for reminding us how awesome this feature is and to keep us moving forward on it. 😘
I'm really looking forward to this too! 1password x is just so much more beautiful and user friendly to use in-browser than the old extension
That's lovely to hear, @TheDoctor40! I'm glad to know you're excited as well. ❤️
Here it is October. Any update on this? Will we see this beta feature in 2019?
We don't have any sort of a timeline to share. We're just as anxious and excited as anyone else to have it though.
I'm hanging out for when I can integrate with Windows 1Password app on my work notebook, and then use it standalone in my Linux browser at home
Thank you for letting us know!
with all the delays and no timelines, it's crazy that it's looking like it'll be at least a year between this feature going into beta for osx and going to beta for windows, didn't know 1password thinks of windows customers as lesser valued than mac customers, will have to take that into consideration in the future
Hey @gord ,
1Password originally started in Apple's ecosystem over a decade ago as a Mac app, then an iPhone app and from there it evolved and expanded to other platforms. There are quite a few differences between the Mac app and the Windows app, which we are currently working on. Our goal now is to make 1Password identical on all platforms, but it takes time since the operating systems are so different, there are a lot of obstacles in the way.
Once we achieve that unified version on all platforms, future features will always be released simultaneously and no app will be left behind due to the platform it is on. We all hope this will happen soon, but we never share dates or deadlines since we rather work and have a finished product than a rushed version just to keep our deadline and word
Second class customers who pay the same price until further notice, without any transparency on when this will end, 👌 got it. could be next year, could be the year after, who knows
As I mentioned earlier, we're working on making the 1Password experience identical on all platforms, which will take a bit of time, and no I do not have a timeline or deadline to share so we all can just sit back and enjoy the ride for now
If there's anything I can help you with until that happens, please do let me know, I'll be happy to help.
bump because someone has to.
two(ish) months later, 1password still doesn't care about windows users. 307 days later still no mentions on the horizon.
the windows client hasn't gotten a big release since the start of 2019 either.
i really don't want to be the bad guy about this, but the complete lack of communication and the fact that it's obvious that windows users are left behind yet pay the same makes this a hard pill to swallow.
Thanks for the bump. 👊🏼 You’re right, it would have been awesome to ship this by now. I want this feature as well! 🙂
The Desktop App Integration feature was added to the beta on the Mac side at the beginning of the year and I had hoped it would have been shipped to stable on Mac and Windows by now. We all did. It’s been a challenge handling all the use cases and the various challenges they create, and that’s kept this feature in beta ever since.
In addition to simply having a hard feature to implement, there’s been a lot of internal changes since the first beta that have delayed us. While this is disappointing in some ways, ultimately these changes are setting things up so we’ll be able to ship a better feature for everyone.
Our recent 1Password X 1.17 release included some really cool changes under the hood for how we write code and it allowed us to make things much faster overall. It’s also laying the ground work to allow us to share code across Mac, Windows, and 1Password X itself.
Interestingly enough, we just concluded a Desktop App Integration coding conference where we spent the week redesigning things to make this feature more robust. While I’m excited about what we accomplished, it will be quite some time before we’re able to roll things out as parts of our planned improvements go quite deep and will require time to get right.
I’m sorry I don’t have a better answer for you yet. I’m hoping I’ll be able to share more in the not too distant future. 🙏🏼
Another 2 months has passed, is there anything you can share with Window users? It feels like Windows is an abandoned child, I know you are mostly Mac company, but given how the company success and recent funding, wouldn't it be wise to hire more Window Developers? I'm not sure how many are working right now, but Windows feel dead to me. I've skipped it and just use 1password X nowadays.
For hardware authentication, rather than focusing and "perfecting" Desktop integration, isn't it better to use standard web APIs to talk to these hardware authenticators (Yubikeys, Touch ID, Windows Hello, fingerprint readers etc)? WebAuthN is a standard and also supported by all major browsers. You'll have one API to use, to support all these new features. I think it's a low hanging fruit, given that it's a cross-platform way to support hardware authenticators.
You already support it in your website portal, what's stopping you from using the same code in your 1Password X, extension?
A lot is happening right now behind the scenes and our company is growing every day, with new and talented people joining. We're working on some big things which held off both Windows and Mac a little bit, so don't feel like we have a grudge against Windows
Hopefully we will be able to reveal or even release big updates in the near future with you and everyone else. Your suggestions are great and some of them are already on the to-do list.
Thank you for checking up on us every now and then, it is highly appreciated!
@Yaron thanks for the encouragement, do you have a timeline to share? Agilebits have been telling us that (it will come), for years, I held off switching to Windows because of that broken promise. I wish I had moved sooner, instead of paying Apple tax. We were asking for windows hello support, you guys reverted back to your win32 app, which looks ancient. And years after, it still looks ancient and nothing in the app looks or feels polished. I'm glad you made 1password X, that's literally the only reason why I'm sticking to 1password. But with this regression, it's not making it easier for me to stick with 1password. I hope you fix it soon. I'm paying for functionality, not for headaches.
Hey @chrisss ,
Thanks for the followup and detailed reply.
As you probably noticed, we're not one of these companies that declare deadlines or release dates, but rather a "we'll get it done right and then release" kind of company
I can share that there is a lot of work being made on making all of our apps and clients identical (both in the UI and in their core), which means a lot of great things, especially for Windows users. I wish I could fast forward time because I'm just as anxious as you to see the Windows app getting a major overhaul!
Regarding the regression - the good news is that we brought this up with our devs and they're taking a second look at it. There's a good chance this will be fixed in the next couple of updates, so stay tuned and feel free to keep us on our toes!